Thursday, October 2, 2014

Final Fantasy X Original Soundtrack (2001) Review

Lucas Versantvoort / October 2, 2014



Ah yes, the Final Fantasy X Original Soundtrack, where I  used to attribute all the music to Nobuo Uematsu. I was in my teens when I first played the game, didn’t have access to the internet and having just discovered Uematsu (and simultaneously my passion for video game music) I automatically convinced myself that the entire soundtrack was composed by him, despite noticing other names in the music section of the credits. It was like I wanted to remain in my little bubble where I worshipped Uematsu… After experiencing and loving Masashi Hamauzu’s music for Final Fantasy XIII many years later, I did some research on him and found out that it was actually Hamauzu who had composed many of my favorite tracks in Final Fantasy X. In fact, it wouldn’t be a stretch to name him the star of the soundtrack. But anyway, let’s look at what the trio of Uematsu, Hamauzu and Junya Nakano have achieved.
Like I said, I feel Hamauzu is the one who brings the most to the table. He succeeds the best in turning the world of Spira into music (which I think is the best aspect of this entire soundtrack), while also utilizing Uematsu’s themes in a thematically coherent way. Besaid captures the relaxing atmosphere of the island, while also incorporating certain electronic sounds to comment on its complex history. Spiran Scenery represents the village of Besaid and maintains the organic, acoustic vibe heard throughout many tracks representing Spira. At the same time the track reprises Suteki da ne to signify Yuna’s connection to her home on Besaid, which makes sense since Yuna’s Theme also incorporates a part of the same melody. With Travel Agency Hamauzu uses a jazzy piano accompanied by different kinds of percussion (and clapping!) to create the feel of utter relaxation which is exactly what the inns represent. Macalania Forest mostly alternates between two notes to give a slow-paced, hypnotic feel to the mystical forest. Again Hamauzu creates unity by incorporating fragments from Song of Prayer. People of the Far North is also a great track, not because it uses Uematsu’s themes, but because of how the mood it creates fits the place it represents. The tribal feel of the track (fitting for the hardened Ronso) emanates from the percussion, while the violin gives Mt. Gagazet a sacred aura. One of the best area themes is Someday the Dream Will End. Hamauzu again arranges Suteki da ne to create a track encompassing many things: a cautious optimism matching Yuna’s determination to complete her pilgrimage, a feeling of sadness as the journey is coming to an end. The track has a ghostly feel (the ‘blowing’ sounds) which matches the ruined city of Zanarkand, filled with death, hinting at a civilization long gone.
            Hamauzu is also responsible for the many different arrangements of Song of Prayer. These endless renditions are for many a key low point of the soundtrack, because most of them aren’t too different from each other. Many simply employ a different singer. In the game this is tolerable, because of the long time span between each version. On the soundtrack however, they are in much closer proximity to each other which doesn’t exactly make the listening experience any more pleasant. Quite the opposite. It disrupts the overall listening experience by occasionally plunging you into a religious atmosphere while offering nothing new.
But amidst these ‘different’ versions, there are four which are very much worthwhile: Song of Prayer which is the standard version sung by choir; The Sending in which Hamauzu utilizes a male and female choir, piano runs and all kinds of percussion and instruments to create a tribal feel, fitting for the sending seen in the game; Song of Prayer – Yunalesca in which Hamauzu surprisingly uses a male choir for a female character. The overall sound is darker than the other versions. When the end becomes dissonant, the track really symbolizes the rotten core of Spira’s religion. This is my favorite version. Finally, there’s Song of Prayer – Spira which represents the people of Spira chanting the hymn. What’s nice about this one, is that it closely resembles the standard version, but the harmonies are different and it sounds more alive and vibrant as a result which is of course the point.
Junya Nakano is one of those composers who’s easy to pigeonhole. The key words when listening to his tracks are ‘rhythm’ and ‘percussion’. Many of his tracks are unfit for casual appreciation and require a more intellectual form of appreciation where attention is paid to the track’s elements and timbre. Regardless of listenability, I do feel a lot of his tracks, like Illusion, emphasize how desolation and death permeate Spira, this world caught in Sin’s grip. His style is obviously unsuited for typical Final Fantasy tracks, but it works quite well here, because of how his organic style enriches the world of Spira. Also of note is how Nakano, like Hamauzu, plays around with Uematsu’s themes. He takes the Zanarkand theme and molds it into a kind of Overworld theme in Sprouting and incorporates the Song of Prayer motif into Reception for Grand Maester Mika and Summoned Beast Battle.
Nobuo Uematsu was definitely not at his peak while composing music for Final Fantasy X, hence the reason he brought in Hamauzu and Nakano. Although he creates some good themes – Calm Before the Storm, Path of Repentance, Seymour Battle – the overall quality is not as high as his previous efforts. There are too many uninteresting, throw-away tracks like Ridess the Shoopuf? and They May Pass. Seymour’s Theme is also uninteresting  and a missed opportunity. It appears about three times with too little variation. The lack of variation only emphasizes its meager construct, consisting only of the theme, a rising choir and arpeggios. Too often can the listener familiar with his previous work in the series see how he reverts to old familiar patterns. At the 1:00 mark, Mi’hen Highroad starts to resemble, strangely enough, The Nightmare is Beginning (a.k.a. Vincent’s Theme) from Final Fantasy VII.
In short, it’s Nakano and especially Hamauzu who bring the world of Spira convincingly to life and succeed in utilizing Uematsu’s main themes to create a stronger narrative structure. It’s not the best Final Fantasy score, but also not the worst. The sequel would take care of that…

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